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Orzhov Guildmage

Orzhov Guildmage
{2}{W}: Target player gains 1 life.{2}{B}: Each player loses 1 life. More info...
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Magic The Gathering Pioneer Challenger Deck...
Each 60-card deck (includes basic lands) comes ready to play and is powerful enough to compete in the Pioneer format.... More info...
$050
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Orzhov Basilica
Orzhov Basilica enters the battlefield tapped.When Orzhov Basilica enters the battlefield, return a land you control to... More info...
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Orzhov Advokist
At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does,... More info...
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Orzhov Racketeers
Whenever Orzhov Racketeers deals combat damage to a player, that player discards a card.Afterlife 2 (When this... More info...
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Orzhov Keyrune
{T}: Add {W} or {B}.{W}{B}: Orzhov Keyrune becomes a 1/4 white and black Thrull artifact creature with... More info...
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Orzhov Pontiff
Haunt (When this creature dies, exile it haunting target creature.)When Orzhov Pontiff enters the battlefield or the... More info...
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Orzhov Guildgate
Orzhov Guildgate enters the battlefield tapped.{T}: Add {W} or {B}. More info...
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Orzhov Cluestone
{T}: Add {W} or {B}.{W}{B}, {T}, Sacrifice Orzhov Cluestone: Draw a card. More info...
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Civic Guildmage
{G}, {T}: Target creature gets +0/+1 until end of turn.{U}, {T}: Put target creature you control on top of its... More info...
$050
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Nivix Guildmage
{1}{U}{R}: Draw a card, then discard a card.{2}{U}{R}: Copy target instant or sorcery spell you control. You may... More info...
$050
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Conclave Guildmage
{G}, {T}: Creatures you control gain trample until end of turn.{5}{W}, {T}: Create a 2/2 green and white Elf... More info...
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Vitu-Ghazi Guildmage
{4}{G}{W}: Create a 3/3 green Centaur creature token.{2}{G}{W}: Populate. (Create a token that's a copy of a... More info...
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Korozda Guildmage
{1}{B}{G}: Target creature gets +1/+1 and gains intimidate until end of turn. (It can't be blocked except by artifact... More info...
$050
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New Prahv Guildmage
{W}{U}: Target creature gains flying until end of turn.{3}{W}{U}: Detain target nonland permanent an opponent... More info...
$050
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Rix Maadi Guildmage
{B}{R}: Target blocking creature gets -1/-1 until end of turn.{B}{R}: Target player who lost life this turn loses 1... More info...
$050
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Legion Guildmage
{5}{R}, {T}: Legion Guildmage deals 3 damage to each opponent.{2}{W}, {T}: Tap another target creature. More info...
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Clan Guildmage
{1}{R}, {T}: Target creature can't block this turn.{2}{G}, {T}: Target land you control becomes a 4/4 Elemental... More info...
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Armorer Guildmage
{B}, {T}: Target creature gets +1/+0 until end of turn.{G}, {T}: Target creature gets +0/+1 until end of turn. More info...
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Syndicate Guildmage
{1}{W}, {T}: Tap target creature with power 4 or greater.{4}{B}, {T}: Syndicate Guildmage deals 2 damage to... More info...
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League Guildmage
{3}{U}, {T}: Draw a card.{X}{R}, {T}: Copy target instant or sorcery spell you control with mana value X. You... More info...
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Izzet Guildmage
({U/R} can be paid with either {U} or {R}.){2}{U}: Copy target instant spell you control with converted mana cost... More info...
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Gruul Guildmage
({R/G} can be paid with either {R} or {G}.){3}{R}, Sacrifice a land: Gruul Guildmage deals 2 damage to target... More info...
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Dimir Guildmage
({U/B} can be paid with either {U} or {B}.){3}{U}: Target player draws a card. Activate this ability only any time... More info...
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Sunhome Guildmage
{1}{R}{W}: Creatures you control get +1/+0 until end of turn.{2}{R}{W}: Create a 1/1 red and white Soldier... More info...
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Rakdos Guildmage
({B/R} can be paid with either {B} or {R}.){3}{B}, Discard a card: Target creature gets -2/-2 until end of... More info...
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Shaper Guildmage
{W}, {T}: Target creature gains first strike until end of turn.{B}, {T}: Target creature gets +1/+0 until end of turn. More info...
$057
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Azorius Guildmage
{2}{W}: Tap target creature.{2}{U}: Counter target activated ability. (Mana abilities can't be targeted.) More info...
$155
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Vizkopa Guildmage
{1}{W}{B}: Target creature gains lifelink until end of turn.{1}{W}{B}: Whenever you gain life this turn, each... More info...
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Combine Guildmage
{1}{G}, {T}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.{1}{U},... More info...
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Skarrg Guildmage
{R}{G}: Creatures you control gain trample until end of turn.{1}{R}{G}: Target land you control becomes a 4/4... More info...
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Swarm Guildmage
{4}{B}, {T}: Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or... More info...
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Golgari Guildmage
{4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand.{4}{G}: Put a +1/+1 counter... More info...
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House Guildmage
{1}{U}, {T}: Target creature doesn't untap during its controller's next untap step.{2}{B}, {T}: Surveil 2. (Look at... More info...
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Cult Guildmage
{3}{B}, {T}: Target player discards a card. Activate only as a sorcery.{R}, {T}: Cult Guildmage deals 1 damage to... More info...
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Selesnya Guildmage
{3}{G}: Create a 1/1 green Saproling creature token.{3}{W}: Creatures you control get +1/+1 until end of turn. More info...
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Simic Guildmage
({G/U} can be paid with either {G} or {U}.){1}{G}: Move a +1/+1 counter from target creature onto another target... More info...
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Chasm Guide
Rally Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste... More info...
$020
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Brilliant Spectrum
Converge Draw X cards, where X is the number of colors of mana spent to cast Brilliant Spectrum. Then discard two... More info...
$050
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Crumble to Dust
Devoid (This card has no color.)Exile target nonbasic land. Search its controller's graveyard, hand, and library for any... More info...
$050
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Encircling Fissure
Prevent all combat damage that would be dealt this turn by creatures target opponent controls.Awaken 2{4}{W} (If you... More info...
$033
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Dispel
Counter target instant spell. More info...
$020
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Witness the End
Devoid (This card has no color.)Target opponent exiles two cards from their hand and loses 2 life. More info...
$020
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Vines of the Recluse
Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with... More info...
$050
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Akoum Stonewaker
Landfall Whenever a land enters the battlefield under your control, you may pay {2}{R}. If you do, create a 3/1 red... More info...
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Blighted Gorge
{T}: Add {C}.{4}{R}, {T}, Sacrifice Blighted Gorge: It deals 2 damage to any target. More info...
$050
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Bane of Bala Ged
Whenever Bane of Bala Ged attacks, defending player exiles two permanents they control. More info...
$020
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Mist Intruder
Devoid (This card has no color.)FlyingIngest (Whenever this creature deals combat damage to a player, that player exiles... More info...
$020
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Looming Spires
Looming Spires enters the battlefield tapped.When Looming Spires enters the battlefield, target creature gets +1/+1 and... More info...
$020
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Nirkana Assassin
Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature... More info...
$200
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Prism Array
Converge Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it.Remove a... More info...
$020
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Oran-Rief Invoker
{8}: Oran-Rief Invoker gets +5/+5 and gains trample until end of turn. More info...
$020
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Gideon's Reproach
Gideon's Reproach deals 4 damage to target attacking or blocking creature. More info...
$200
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Felidar Sovereign
Vigilance, lifelinkAt the beginning of your upkeep, if you have 40 or more life, you win the game. More info...
$200
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Guardian of Tazeem
FlyingLandfall Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that... More info...
$050
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Kor Bladewhirl
Rally Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain... More info...
$050
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Horribly Awry
Devoid (This card has no color.)Counter target creature spell with converted mana cost 4 or less. If that spell is... More info...

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